Pterosoft studio is right now not able to compensate you for your work so all work here is for free so far.

Environment/Prop Artist

  • Strong modelling experience in 3ds Max or Maya
  • Texturing experience in Substance or Quixel
  • Basic sculpting experience
  • Experience with Unreal or CryENGINE V
  • Good portfolio

Character Artist

  • Strong experience with ZBrush or Mudbox
  • Strong texturing experience in Substance or Quixel
  • Rigging experience
  • Ability to export character to CryENGINE (or will to learn)

If you are interested please contact us via email –