3D Artist
Your Work:
- Hard Surface Modelling (mostly low poly modelling)
- UV Unwrapping
- Texture Creation
- Creating LODs and physical proxy
- Developing prefabs in engine
Your Experience:
- Strong portfolio of previous work
- 3ds Max or Maya is a plus (required output: .fbx)
- Strong knowledge of Substance Painter
- Experience with Adobe Photoshop
- Strong knowledge of PBR texture development
- Mode optimization experience
Feeling intrigued?
Reach out to us—we’re excited to connect!
info[at]pterosoftstudio.com